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HUNT666

Shadow problem!

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Hi i have a broken wall with 62 polys but no shadow!

My LODS:

1.00

1.50

Geometry LOD

Fire Geometry

Land Contact

I try to Name the first Lod in the Name Properties

LodShadow 1 and 0 i try too.

But nothing works !

I search the forum and some tuts but nothing helps me!

THX FOR HELP!

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Try to write in the first lod: LODNoShadow  

(value 1).

You have forgotten to write "No" in LODNoShadow  

nik

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WHY" LodNoShadow " it says that there is "no" shadow??

I try ´this too but it didnt works.

BUT WHY Lod"NO"Shadow confused.gif?

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HEHE

WTF??

HOW I COULD POST A LINK THAT YOU COULD DOWNLOAD THAT??

AT THE MOMENT everybody could see my complete space???

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"No" says that this first lod is NOT used for a shadow and the first lod, where no LODNoShadow is written will taken for the shadow(in this lod you ´don´t have to write LODNoShadow).

And after this lod you don´t need to write the LODNoShadow again.

For example:

1.00 : LODNoShadow (value 1)

1.5 : (here is nothing written, so DON´T write in the second lod LODNoShadow)

Geo-lod

fire-geo

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I´m no expert in this case.

I would be also pleased to hear a solutuin of this from someone.

And: Do you have lower then 300 faces?

Because, you can only have a shadow with under 300 in the lod with the shadow.

nik

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Yeah, I know the shadow thing is a bit weiard.

Hope that you find someone who knows more then me in this shadow things.

Good luck,

and xmas.gif

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when you want to have a shadow on your model you must be sure you have the window for the Lodnoshadow property opened with ALT-P then add to all lods the property name LODNoShadow "value 1" instead on the lower poly LOD that has less than 300 faces, that lod will be used as shadow

xmas.gif

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Your shadow works perfect with that:

Believe me  wink.gif

You have to write in the property name box:

In the lod 0.00 "LODNoShadow"

And as value "1".

Also in lod 1.00 the same.

In lod 1.5 write absolutly nothing.

then your shadow works wonderful  smile.gif  .

I can send it with my config.cpp to you if you want (then an e-mail addy).

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Is in your addy (hopefully wink.gif)

you can find it in empty\objects\wl1 xmas.gif

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Oh sorry sent you the false file: now with the texture.

And DWl1 in the editor.

empty\objects\DWl1

I send it now to you

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DAMN i didnt loggged out last gmx session !

I think i cant get your mail!

Plz try it once more!confused.gif

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#define TEast 0

#define TWest 1

#define TGuerrila 2

#define TCivilian 3

#define TSideUnknown 4

#define TEnemy 5

#define TFriendly 6

#define TLogic 7

#define true 1

#define false 0

// type scope

#define private 0

#define protected 1

#define public 2

class CfgPatches

{

class Houseammostore2

{

units[] = {wl1};

weapons[] = {};

ladders[]={{"start","end"},{"start1","end1"}};

requiredVersion = 1.10;

};

};

class CfgVehicles

{

class All {};

class AllVehicles: All {};

class Land: AllVehicles {};

class Static : Land {};

class Building : Static {};

class NonStrategic : Building {};

class Fence : NonStrategic {};

class WireFence: Fence {};

class House: NonStrategic {};

class Houseammostore2: House{};

class wl1: Houseammostore2

{

scope=2;

vehicleClass="Objects";

side=TCivilian;

cost=1000;

mapSize=1;

destrType=destructengine;

displayName="DWL1";

armor=650;

icon="unknown_move";

model=\wl1\wl1;

};

};

I don´t think that its because of the cpp wink.gif

I send it again

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now?

Maybe I´m too stupied  tounge.gif  tounge.gif  tounge.gif

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