SilverDoveTV 1 Posted May 18, 2018 I added a mod which has a building with doors but i was the doors to only be opened by cops how can i do that ? please help 1 Share this post Link to post Share on other sites
gokitty1199 225 Posted May 18, 2018 16 minutes ago, SilverDoveTV said: I added a mod which has a building with doors but i was the doors to only be opened by cops how can i do that ? please help this will run locally on the client by setting the last parameter to false so we can filter out who we dont want the doors to be locked/unlocked for. we do a if/else statement, if the side of the player is west(im assuming your cop side) then doors will be unlocked, if the side is anything other than west then the doors will stay locked. do this for however many doors there are in that building, right now its only for 3 doors, you should be able to see how many doors there are in the editor by double clicking on the building and seeing where you can set the doors by default for locked/unlocked/open. if ((side player) == WEST) then { buildingName setVariable["bis_disabled_Door_1",0,false]; buildingName setVariable["bis_disabled_Door_2",0,false]; buildingName setVariable["bis_disabled_Door_3",0,false]; } else { buildingName setVariable["bis_disabled_Door_1",1,false]; buildingName setVariable["bis_disabled_Door_2",1,false]; buildingName setVariable["bis_disabled_Door_3",1,false]; }; 2 Share this post Link to post Share on other sites