SSG Halverson 98 Posted May 10, 2018 Im new to modelling but I have a fair amount of experience with retexturing and arma tools. So what I need help with is I want to have a vanilla t-shirt model on the current project zenith pants. I have no idea how difficult that might be but if anyone would like to point me in the right direction or explain the process to me that would be much appreciated Share this post Link to post Share on other sites
PuFu 4600 Posted May 11, 2018 not possible unless you have raw source files for that pair of pants Share this post Link to post Share on other sites
PuFu 4600 Posted May 12, 2018 then it is a matter of combining the pants parts with the top part of the character sample sporting that tank top (available in sample files) and adjusting (if needed) some of the vert weights. Remove the faces from the bottom part of the character (simple delete everything from waist down). would be ideal not to have open edges in parts in your resulting model, so some vert merger/weld would be nice to have, but it isn't mandatory of the skin weights are the same and perform correctly on rtm deformations 1 Share this post Link to post Share on other sites