Jump to content
Sign in to follow this  
Mojo_Dog

Help! Everyone except the host start as birds. (SOLVED)

Recommended Posts

Made a mission like always.

Hosted a listen server.

My friends join the lobby.

We start.

Im on the ground as a soldier like normal.

Friends are seagulls above their soldier.

The ace nametag thing above the soldiers says "error: no unit."

 

I have like a thousand hours in the editor and I have never run into this problem before.

 

My own troubleshooting:

 

I turned respawn off, since seagulls come with the respawn, it still happens.

 

I started up a second instance of arma from my own pc and joined to rule out if my friends had other versions of something, it still happens.

When the non-host comes to the point where the map should be visible before mission start, it says "could not connect to the positioning system" or whatever, but all the soldiers I placed have a map so it's like they don't get their gear even.

 

Im thinking maybe something just glitched tf out and I should try to redo the mission with a fresh start.

 

Anyone have a clue?

 

Mods used:

CBA

ACE3

ALIVE

TFAR

RHS

ASR_AI

Kunduz.

 

 

 

SOLVED

When using doStop in MP on playable characters, all except the host become seagulls. This happens in total vanilla too.

I sent a bug-report to BIS.

Share this post


Link to post
Share on other sites

Solved it.

 

Somehow putting

[] execVM "script.sqf" in init.sqf

causes this. Removed the brackets and all is back to normal.

 

 

 

EDIT: ok nothing is solved.

Share this post


Link to post
Share on other sites

That shouldn't change anything. What is in script.sqf?

Share this post


Link to post
Share on other sites
On 2018-04-28 at 11:15 PM, Harzach said:

That shouldn't change anything. What is in script.sqf?

 

I thought I solved it, because when I removed the brackets, started up a second instance of arma and joined my own lan server, it works. But not when my friend from outside the household joins. Weird.

 

"script.sqf" is just an example. I run several of them. One that sets briefing notes, one that changes the loadout of a couple of AI mission targets etc. But nothing that should mess with spawning and nothing I haven't used before.

 

 

Now Im thinking maybe it is Kunduz. Because all my other missions on other maps works. So im trying to redo the whole mission on Malden instead.

 

EDIT: SOLVED, in case someone runs into the same problem and googles this, check my original post.

Share this post


Link to post
Share on other sites
On 4/30/2018 at 8:56 AM, Mojo_Dog said:

 

I thought I solved it, because when I removed the brackets, started up a second instance of arma and joined my own lan server, it works. But not when my friend from outside the household joins. Weird.

 

"script.sqf" is just an example. I run several of them. One that sets briefing notes, one that changes the loadout of a couple of AI mission targets etc. But nothing that should mess with spawning and nothing I haven't used before.

 

 

Now Im thinking maybe it is Kunduz. Because all my other missions on other maps works. So im trying to redo the whole mission on Malden instead.

 

EDIT: SOLVED, in case someone runs into the same problem and googles this, check my original post.

I'm having the exact same problem, was it the map that was the problem for you?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×