Guest Posted April 11, 2018 result = ["Message","Header",nil,true] spawn BIS_fnc_guiMessage; sleep 2; removeBackpack player; player addBackpack "B_Parachute"; player setPos [getPos player select 0, getPos player select 1, (getPos player select 2) +200]; Hey i would like to post this in the trigger but a error comes, there is a problem with sleap :S someone know ? Share this post Link to post Share on other sites
stanhope 411 Posted April 11, 2018 You're executing it in an environment that isn't allowed to be suspended, go to the wiki page of sleep and read it, it tells you how to get around that issue. (https://community.bistudio.com/wiki/sleep) Share this post Link to post Share on other sites
Midnighters 152 Posted April 13, 2018 [_var1,_var2] spawn { params["_var1","_var2"]; hintSilent format["This is VAR1: %1, This is VAR2: %2",_var1,_var2]; sleep 0.5; }; q note: whenever using spawn you'll need to pass any variables to spawn before you can use them in that scope. Share this post Link to post Share on other sites