Reddiem 508 Posted February 15, 2018 Hey guys at the moment I'm a bit stuck. As the titel says, is it pssible to have more than on opticsmodel in class OpticsOut? In class OpticsIn its no problem. The config locks like this: /I Ieft out the whole .p3d path for this example) class OpticsOut { class DayOut { initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = 0; minAngleY = -100; maxAngleY = 100; initFov = 0.037; maxFov = 0.037; minFov = 0.037; opticsDisplayName = "Day"; visionMode[] = {"Normal", "NVG"}; thermalMode[] = {4,5}; gunnerOpticsModel = "\something_1.p3d"; gunnerOutOpticsModel = "\something_1.p3d"; gunnerOpticsEffect[] = {}; gunnerOutOpticsEffect[] = {}; }; class WBGOut { initFov = 0.037; maxFov = 0.037; minFov = 0.037; initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = 0; minAngleY = -100; maxAngleY = 100; opticsDisplayName = "WBG"; visionMode[] = {"Ti"}; thermalMode[] = {4,5}; gunnerOpticsModel = "\something_2.p3d"; gunnerOutOpticsModel = "\something_2.p3d"; gunnerOpticsEffect[] = {}; gunnerOutOpticsEffect[] = {}; }; }; Share this post Link to post Share on other sites