notproplayer3 5 Posted January 28, 2018 I was wondering how to make a rearm type task, for example what to put in a trigger so that the task will be completed, I was thinking about checking if each gun crate has an item less after taking things from it, the problem is I don't know how to script that Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted January 28, 2018 What do you want to rearm? Units? Vehicles? Something as simple as an eventhandler like that would do: MyAmmoCrate addEventhandler ["ContainerClosed",{ params ["_crate","_player"]; systemchat format ["%1 finished rearming at %2!",name _player,typeOf _crate]; }]; Cheers 1 Share this post Link to post Share on other sites
notproplayer3 5 Posted January 28, 2018 Thanks, I didn't know this event handler existed 1 Share this post Link to post Share on other sites