sprucewaine 1 Posted December 20, 2017 Is there a way to make it so that zues can only spawn objects around a certain unit? Like a truck or other movable HQ? I am making an rts type game. Share this post Link to post Share on other sites
gc8 981 Posted December 20, 2017 yes there is "add editing area" module under zeus modules that sets the editable area. Share this post Link to post Share on other sites
sprucewaine 1 Posted December 21, 2017 On 12/20/2017 at 12:00 PM, gc8 said: yes there is "add editing area" module under zeus modules that sets the editable area. I guess i wasn't clear enough, Well anyway i figured it out. myCurator addEventHandler [ "CuratorObjectRegistered", { myCurator removeCuratorEditingArea 0; myCurator addCuratorEditingArea [0,position player,100]; } ]; This baby right here will basically redefine your editing area when ever you open the interface up. It might need some tweaking to become MP compatible, especially when you have multiple zeuses. Share this post Link to post Share on other sites