loubard01 2 Posted November 28, 2017 Hello girls and boys, i'm currently starting my fourth mission. lot of times spent in viewing tutorials, reading doc and searching the web as usual. I'm practicing the RTFM rules in first place. But, i'm lost ( btw sorry for my english not my best talent). So i've done some light script with sideradio function ( or playsound). i've scripting some sound in description.ext class CfgRadio { sounds[]={message1,message2,message3}; class message1 { name="message1"; sound[]={\01_sound1.ogg, +5, 1.0 }; title = "Code prioritaire a l'unite Armada : rappel a la base sur le champ"; }; class message2 { name="message2"; sound[]={\01_sound2.ogg, +30, 1.0 }; title = "Bien recu rappatriement en cours"; }; class message3 { name="message3"; sound[]={\01_sound3.ogg, +30, 1.0 }; title = "Partez en reconaissance Commandant et agissez vite!"; }; }; then using the init.sqf nul = [20] execVM "intro.sqf"; Finally i'm using trigger in even editor ( no screenshots because it's in french so .... a bit hard for understanding for some people ) just adding this line for groupmembers , in when activated: Variable Sideradio " message1"; Looks fine. Sounds are playing well in Editor or in singlemission. But when playing in MP ( no dedicated server ) friends can't listen this sound as u can see i've add a title, thinking it was a trooble only for sound. But it's appear that the trigger ( the function ) are not working on mp Help please.... i'don't know how what i need or what i need to search for this Damned F..... problem Ty Arma Girls and boys! Share this post Link to post Share on other sites
pierremgi 4944 Posted November 28, 2017 What is your trigger condition? That should work if trigger is not "server only". What is Variable ? you should have some more explicit name. Share this post Link to post Share on other sites
loubard01 2 Posted November 28, 2017 ok so 'ill try to be more specific ( my bad) Trigger name mess1 Type ( nothing) Activation Member of the group Kind of activation present Condition this When activation ( see below) Variable Sideradio " message1"; no timer no repeatable no server side only checked Variable is the name of the PNJ who is using radio ( checked and no error on it) Just remember that this configuration is working on standalone mission or in MP ( but only for me) regards Share this post Link to post Share on other sites
loubard01 2 Posted November 28, 2017 BTW, i've got the same trooble with cinematics .... i'm the only one who can view it . So I think it's a trooble in sqf files but i don't know what Share this post Link to post Share on other sites
pierremgi 4944 Posted November 28, 2017 If you are using an Eden trigger with "any group member" present, the activation code is fired on all group members as soon as one of them is in area. So the code should work on each member of this group, even if the command is "effect local". So, I can't see the problem. Sorry. Are you sure the code isn't already fired when players join? Share this post Link to post Share on other sites
loubard01 2 Posted November 28, 2017 yes pretty sur cause i've radio message ( 13) . But i'll try somting. My tringer was linked as owner only but defined as group member. I suppress the link .... i'll try later and told u if it's works Ty for your kindness Share this post Link to post Share on other sites
loubard01 2 Posted November 28, 2017 Ok so we all learned of your own errors.... if you link tringers in eden the only player who ear songs / musics etc .... is the one who is linked.... suppress the link and it's run !!! ty for your help dude problem solved Share this post Link to post Share on other sites