Devastator_cm 434 Posted November 11, 2017 Hi Guys, how to find if the landing gear of an airplane is down or up? Share this post Link to post Share on other sites
M1ke_SK 230 Posted November 11, 2017 Use https://community.bistudio.com/wiki/animationSourcePhase to get "source" ( landing gear ) use https://community.bistudio.com/wiki/animationNames another approach would be use eventHandler https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Gear second parameter (gearState) tells you if gear is up or down Home that helps and gives you direction dont forget to send love my way :D Share this post Link to post Share on other sites
Devastator_cm 434 Posted November 11, 2017 Thanks for reply. I do not want to use event handler as it will not cover my requirement. I need to check time to time the state of the landing gear. Animation stuff I knew before but none of the animations described on the airplane (i.e.vanilla f18) is giving the correct status. Animation phase is always showing 0 for all gear related animation sources Share this post Link to post Share on other sites
M1ke_SK 230 Posted November 11, 2017 22 minutes ago, Devastator_cm said: Thanks for reply. I do not want to use event handler as it will not cover my requirement. I need to check time to time the state of the landing gear. Animation stuff I knew before but none of the animations described on the airplane (i.e.vanilla f18) is giving the correct status. Animation phase is always showing 0 for all gear related animation sources Then report a bug, because any animationSource on F18 is returning 0 at any change. Share this post Link to post Share on other sites
M1ke_SK 230 Posted November 11, 2017 22 minutes ago, Devastator_cm said: Thanks for reply. I do not want to use event handler as it will not cover my requirement. I need to check time to time the state of the landing gear. Animation stuff I knew before but none of the animations described on the airplane (i.e.vanilla f18) is giving the correct status. Animation phase is always showing 0 for all gear related animation sources Then report a bug, because any animationSource on F18 is returning 0 at any change. Share this post Link to post Share on other sites