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Devastator_cm

animatePylon command broken?

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Hi Guys,

does anybody used this command before? According to Wiki if I set the state to 1, it should release the weapon.

So I do, (vehicle player) animatePylon [1, 1]  but the weapon on that pylon is still attached to the airplane. Did I understand this command in a wrong way? :/

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Which aircraft are you doing this with? Just wondering so I can go and test it myself.

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looks like I misunderstood the command. It will not fire or release the weapon via animatePylon. "animatePylon [1, 1] " is making the weapon available to fire manualy by user. In case animation state is lower than 1, then weapon cannot be used. I think this is how it works :)

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