tomhighway 30 Posted October 26, 2017 Hi all, I was playing with animations for few days and need one clarification. I see animations have connectTo and interpolateTo defined in their respective config entries. I was wondering does that mean that animation can smoothly transition to another listed in connectTo using playMove command? For example: _unit switchMove "A"; _unit playMove "B"; in config entry for A, move B should be included in connectTo list. Can anyone confirm this? Share this post Link to post Share on other sites
Spatsiba 89 Posted October 27, 2017 Switchmove forces it instantly, playmove adds it in a que, playMoveNow makes it skip the que. In your example the _unit would instantly do nimation "A" then add animation "B" in a que for when anim "A" is done. Share this post Link to post Share on other sites