peacefull Nation 6 Posted October 23, 2017 please bare in mind am trying to use this on friends host , u can use it on any of your friends host to se if it works . ok update this is wiered please help. this code here { if(!isPlayer _x && side _x != playerSide) then { _x switchMove "AmovPercMstpSnonWnonDnon_exerciseKata"; sleep 30; } }forEach allUnits; this code above has affect to all soldiers for 2 seconds then they go back to normal. why is is enemy stops animation after few seconds ? update on above code. ai in cars end up doing full karate while viehcle is moving. but ai that are on foot dont do it , when i click the button it makes them all stand strait for a second then they go back to normal state { if(!isPlayer _x && side _x != playerSide) then { _x playMove "AmovPercMstpSnonWnonDnon_exerciseKata"; } }forEach allUnits; this code has no affect on enemy ai at all. Share this post Link to post Share on other sites
HazJ 1288 Posted October 23, 2017 Why multiple threads? It would be better for yourself and others to keep it in one thread. Share this post Link to post Share on other sites