madtomo 0 Posted November 27, 2002 is there any way i can stop bad xml or bad custom faces crashing our dedicated 100mbit linux server on 1.88? thanks also on 1.90 now still same problem Share this post Link to post Share on other sites
madtomo 0 Posted November 28, 2002 cmon dudes these forums are a wealth of knowledge someones gota know pleeaseeeeeee!! Share this post Link to post Share on other sites
shrike 0 Posted November 28, 2002 ...well...1.90 helps...a little... But the only way (as far as I am concerned) to keep it from crashing in the long run is to totally delete the squad XML link in the player profile. This also prevents the server from hanging for 15 secs when someone connects. Custom faces did not seem to affect the stability of our server so I don't know about that. Share this post Link to post Share on other sites
eScopic 0 Posted November 28, 2002 yes, xml reference in player settings causes my server to halt for at least 10 minutes. I have tried the 1.90 on Mandrake 9.0 and Debian 3.0 distros and get same results. We need a fix or a config setting to prevent the processing of player xml info. BIS? Share this post Link to post Share on other sites
Tracer_SS 1 Posted November 29, 2002 Put it another way.. is their a way to filter out players XML while they coming to server?? In effect end up with no players on server with XML? cheers Share this post Link to post Share on other sites
HitmanFF 6 Posted November 29, 2002 I'm running a small dedicated linux server on Suse 8.0, and I can confirm these troubles. I get segmentation faults on a regular basis (about once every 20 to 30 connections), connections take about 30 to 40 seconds on an empty server, and concurrent logins by two or three people (with correct squad xml and custom faces) result in a non-responsive server. The OFP server processes don't die completely, so a manual restart is necessary (seg. faults result in an automatic restart, since it's started from /etc/inittab. This is a dual boot system with the Win32 dedicated server installed as well. On Windows, no troubles at all and getting connected take about 5 to 10 seconds... Both mentioned linux and Win32 dedicated servers are 1.90. Clients giving trouble are 1.85 and 1.90. Share this post Link to post Share on other sites
shrike 0 Posted November 29, 2002 It may sound weird but I am actually happy this happens to other servers as well...I thought I was the only one, spamming the forum here and there to get an answer... A simple: "Yes, this problem is known & will be adressed" or "sorry, no further interest in patching the Linux server" would be enough, at least I could decide just to drive to my server housing provider, pick the damn thing up and install WIN 2000. I am sick of hearing "your server sucks" because of the frequent seg faults... Share this post Link to post Share on other sites
eScopic 0 Posted November 29, 2002 We don't have an answer yet Shrike , but I expect BIS are aware of the problem so a fix should be on the way. Share this post Link to post Share on other sites
Lt_Dan_Sweden 0 Posted November 29, 2002 Yes Confirm the XML problem with 1.90 dedicated Linux on clients 1.85 and 1.90. The server hangs for 3-6 seconds every time a players with XML connects. I reinstalled the 1.88b and the problem of hanging disappears and the old ERROR LOG appears and the server crashes more often... Lt_Dan_Sweden Share this post Link to post Share on other sites
madtomo 0 Posted December 2, 2002 can we have a update from a codemaster representative on this bug any fixes due for this in future patches??? as we cant open our server up to the public cause it crashes every 5 mins thanks  Share this post Link to post Share on other sites
benu 1 Posted December 2, 2002 Worst time so far according to my logfile: 9 crashes in 47 minutes Share this post Link to post Share on other sites
Tracer_SS 1 Posted December 2, 2002 Our server runs sweet.. yet bring in some bad XML and then **crash** This topic will only get larger BIS/Codemasters. Tracer Share this post Link to post Share on other sites
eScopic 0 Posted December 2, 2002 I’ve done some further testing on the Linux 1.90 DS connection issue and found the following happens with different “Squad URL:†settings: Squad URL: = EMPTY – Connection OK Squad URL: = http://www.yoursquad.com/squadpage.xml - server stops responding Squad URL: = www.yoursquad.com/squadpage.xml - server stops responding Squad URL: = qwertyuiop (or any other nonsense text) – all server processes end and you get a “Segmentation fault†Hope this help with the beta program BIS Do you get these same errors? Let us know PLEASE Share this post Link to post Share on other sites
madtomo 0 Posted December 2, 2002 as per kegertys reply 1.90 didnt help we also get random crashes now for no apparent reason and still same xml problem Share this post Link to post Share on other sites
Tracer_SS 1 Posted December 3, 2002 When people enter our server.. it grinds to a halt while we wait for that person to full connect. Tracer Share this post Link to post Share on other sites
Tracer_SS 1 Posted December 3, 2002 Check the clans that are posting here BIS/Codemasters... they are mostly made up of clans that allow public access to their servers. These clans pay money for the servers so the flashpoint population enjoys the game. Sort out the Linux issue so more and more can join. Tracer Share this post Link to post Share on other sites
eScopic 0 Posted December 3, 2002 hum, very quiet on this post. are BIS on holiday Suma/Maruk, could you just add a comment to this post PLEASE . Anything Share this post Link to post Share on other sites
Tracer_SS 1 Posted December 3, 2002 Email received from madtomo who got some (albeit little) from BIS/Codemasters Suma OFP Lead Programmer Group: OF developer Posts: 1923 Joined: June 2001 Posted: Oct. 29 2002,10:32 -------------------------------------------------------------------------------- Problem acknowledged. Fix in the works. -------------- Ondrej Spanel, BIS Lead Programmer -------------------------------------------------------------------------------- Share this post Link to post Share on other sites
madtomo 0 Posted December 3, 2002 ok mailed suma to ask him if he could please check this thread and comment Share this post Link to post Share on other sites
Tracer_SS 1 Posted December 4, 2002 Yup... me again.. aiming to get this topic to the top all day and all night Bad XML again crashed our server. Now it under lock and key for members only and invited guests... SHOULDN'T BE THIS WAY. WE WANT THE PUBLIC TO SHARE OUR FAST SERVER It thinks xml is a file and when it cant find it , it causes a segmentation fault. You will get sick of this topic BIS Sort it!!!!! It benefits the public Tracer Share this post Link to post Share on other sites
eScopic 0 Posted December 4, 2002 Suma did say "a fix is in the works" But I suggest all Linus DS admins follow Tracer_SS lead and lock your servers or you will never get a game off the ground. Share this post Link to post Share on other sites
whisperFFW06 0 Posted December 4, 2002 True, BIS is working on a fix on this problem. Whis' Share this post Link to post Share on other sites
HitmanFF 6 Posted December 4, 2002 Just a thought (I can't try this one right now myself): Insert proxy parameter (new since 1.89) in your server config, have it point to e.g. localhost:8080 without having anything running on that port actually. XML files won't be loaded (obviously), but perhaps the server won't crash on this? I can't test this right now, but perhaps this could provide a temporary relief for all public linux servers... Share this post Link to post Share on other sites
benu 1 Posted December 4, 2002 Thanks Hitman, i will try this. But i think the crashes in 1.88 came from wrong xml urls where the dedi server tried to access that file locally, i.e. blocking web access wouldn't have helped in that case. And if the problem in 1.90 has the same cause it likely won't help now. But as a fix is already coming it wouldn't be that bad if the proxy thing wouldn't help Share this post Link to post Share on other sites