EBEALIEN THY 2 Posted September 29, 2017 Hi everyone, good morning.I have a question about billboards with modified textures.I usually insert my image into the standard billboard, with the sqf file in mp example, example: /* File: billboards.sqf Author: Trill Contact: Description: Custom Buildings */ diag_log format['Custom %1 - Starting billboards.sqf',time]; //Krasnostav Aircraft Trader// _pos = [11999.81,12669.938,0]; _object = createVehicle ["Land_Billboard_F", _pos, [], 0, "CAN_COLLIDE"]; _object setDir 52.993; _object setPosATL _pos; _object setObjectTextureGlobal [0, "textures\newtonio.jpg"]; _object allowDamage false; and it works perfectly well, and I put them in dozens with "Land_Billboard_F" but, if I wanted to put two pictures on this billboard, always using the billboard.sqf file, how can i put it in two, considering that the billboard coordinates are unique?the billboard is: "Land_Billboard_04_blank_F" to consider that I obviously use them on my server. I thank all those who are interested in my problem, and I apologize for mistaken posting in a section that does not agree.Thank youAntonio 1 Share this post Link to post Share on other sites
BadHabitz 235 Posted September 29, 2017 _object setObjectTextureGlobal [0, "textures\newtonio.jpg"]; _object setObjectTextureGlobal [1, "textures\whateveryour2ndpiciscalled.jpg"]; 3 Share this post Link to post Share on other sites
EBEALIEN THY 2 Posted September 29, 2017 7 minutes ago, BadHabitz said: _object setObjectTextureGlobal [0, "textures\newtonio.jpg"]; _object setObjectTextureGlobal [1, "textures\whateveryour2ndpiciscalled.jpg"]; Ok then, do you intend to insert it so ???? _pos = [11999.81,12669.938,0]; _object = createVehicle ["Land_Billboard_04_blank_F", _pos, [], 0, "CAN_COLLIDE"]; _object setDir 52.993; _object setPosATL _pos; _object setObjectTextureGlobal [0, "textures\newtonio.jpg"]; _object setObjectTextureGlobal [1, "textures\2newtonio.jpg"]; _object allowDamage false; Thanks a lot, tonight I try to use it, and then I immediately share it with everyone. GRAZIE Share this post Link to post Share on other sites
EBEALIEN THY 2 Posted September 29, 2017 Great, great, spectacular!You are a great one, with two rows, you've solved me a problem!All talk and write and speak, but you have made the facts!It works: //Elektrozavdsk Trader// _pos = [10045.109,1786.062,0.02]; _object = createVehicle ["Land_Billboard_F", _pos, [], 0, "CAN_COLLIDE"]; _object setDir 179.804; _object setPosATL _pos; _object setObjectTextureGlobal [0, "textures\ELEKTRO\TraderCity_ELEKTRO_SIN.jpg"]; // strada ELETTRO VS VICINO TRADER _object allowDamage false; _pos = [10258.672,2126.965,0]; _object = createVehicle ["Land_Billboard_04_blank_F", _pos, [], 0, "CAN_COLLIDE"]; _object setDir 266.697; _object setPosATL _pos; _object setObjectTextureGlobal [0, "textures\ELEKTRO\TraderCity_ELEKTRO_UP.jpg"]; // strada ELETTRO DOPPIO ALTO TRADER _object setObjectTextureGlobal [1, "textures\texcart_pubbli.jpg"]; _object allowDamage false; 1 Share this post Link to post Share on other sites
BadHabitz 235 Posted September 29, 2017 10 hours ago, EBEALIEN THY said: Ok then, do you intend to insert it so ???? Yes. 1 Share this post Link to post Share on other sites