Capt_Woods 13 Posted September 2, 2017 Ok so I have had roads work before with no issues and on the map I'm making now it all shows up fine in bulldozer but when I pack the map and load it in game it only shows the roads I placed by hand and not the ones from the shape file. Anyone had this before? My current ideas: It's based on an Arma 2 map so maybe there is an issue with editing a "mapname_8WVR" file? I messed up with some file-path stuff. I've fixed it but maybe its still looking in the wrong place because its Arma an Arma is stupid lol I need to reinstall my whole computer because Arma is stupid Arma is stupid Share this post Link to post Share on other sites
RoF 241 Posted September 2, 2017 You got the config.cpp correct? newRoadsShape = "\path\to\roads.shp"; Share this post Link to post Share on other sites
RoF 241 Posted September 2, 2017 What you packing with? Share this post Link to post Share on other sites
Capt_Woods 13 Posted September 2, 2017 the default addon builder, not had an issue with it before :-( Share this post Link to post Share on other sites
RoF 241 Posted September 2, 2017 1 hour ago, Capt_Woods said: the default addon builder, not had an issue with it before :-( lol, dont use that. It's better known as addon breaker for a reason, use pboproject. Addon Builder makes broken maps, dont use it if you want a working, error free terrain https://armaservices.maverick-applications.com/Products/MikerosDosTools/FileBrowserFree You will need DePbo DeOgg DeP3d DeRap ExtractPbo MakePbo pboProject Rapify 1 Share this post Link to post Share on other sites