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BluePhoenix

Model size limits

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There's something which escapes me.

I've always built my models according to the well known size limits (~50m) dividing them in parts and spawning them together with a script. For instance, my actual submarine model is 180 meters long and I divided it into 5 parts.

But... I had a look at the HMS Proteus pbo and I found no spawn script: nevertheless it is 98m long and works perfectly ingame. I cannot check the p3d file since it's binarized, but independently of that the model as well is that long, or there must be something (maybe the config file, but as far as I know I'm quite sure it isn't) that sets the ingame size.

So... what am I missing?

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Well isn't it ~50m from the center of the model, so the total lenght can be up to ~100m

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