Jump to content

Recommended Posts

I want a good sitting animation that works.

 

I already made one but "Onchair" or "Cargo" and other stuff doesn't seem to work.

 

I only want it to work on MP that can be seen by other computers.

 

I tried switchmove "Onchair" on a local script I saw myself sitting on chair but other computers didn't see me sitting on the chair with the "Onchair" animation.

 

The script works just like i wanted on SP but not on MP so if you guys have a solution for this please let me know.

Share this post


Link to post
Share on other sites

Did you try:

 

aP playmove "EffectStandSitDown"

or
this setbehaviour "SAFE"; this switchmove"EffectStandSitDown"

Share this post


Link to post
Share on other sites

you could just use acex sitting:

 

place acex sitting module on map

 

name chair e.g. chair1

 

put "this spawn { sleep 1; [chair1, _this] call acex_sitting_fnc_sit; }; this disableAI "MOVE";" in init of unit you want to spawn sitting on chair

 

or just interact with acex on chair to sit

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×