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Cattegun

Selectplayer for another player

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If you have the object name of the other player (example p02) it's fairly simple:

[dog1, owner p02] remoteExec ["setOwner", p02];//makes dog1 local to p02 client to prevent issues with selectPlayer on non local unit
[dog1] remoteExec ["selectPlayer", p02];

Cheers

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