lv1234 75 Posted July 31, 2017 I am trying to add the no stamina mod to many of my custom scenarios that i already started but the mod doesn't seem to work but will work on newly freshly started scenarios? Share this post Link to post Share on other sites
pierremgi 4944 Posted July 31, 2017 ??? Mods are loaded before the scenario. So, no you can't "add a mod" during a mission, or even in a 3den session. Consider the mods activations as parameters for Arma launch , not mission start. On the other hand, some stamina mod, enhanced movements or else can easily run for old scenario (SP and MP mods friendly). Perhaps, you don't need mod at all for stamina, just some different difficulties settings. Depending on the way you play. Share this post Link to post Share on other sites
lv1234 75 Posted July 31, 2017 8 minutes ago, pierremgi said: ??? Mods are loaded before the scenario. So, no you can't "add a mod" during a mission, or even in a 3den session. Consider the mods activations as parameters for Arma launch , not mission start. On the other hand, some stamina mod, enhanced movements or else can easily run for old scenario (SP and MP mods friendly). Perhaps, you don't need mod at all for stamina, just some different difficulties settings. Depending on the way you play. So let's say i'm trying to load mods on a mission that i already have started but not currently playing right now...Those mods won't be taken into effect into that already "resumed" mission? Share this post Link to post Share on other sites
pierremgi 4944 Posted July 31, 2017 You have to choose the active mods for your whole Arma session. If you want to change something (discard one, load another) you have to restart Arma. There is no reason to load mods during this session. If you want to change a behavior during a specific mission, you have to script something for that. Share this post Link to post Share on other sites