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kerozen

Changing texture path of a P3D Model

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Hey. I'm a complete noob to texture creation, modeling and coding so please be nice. I recently stumbled upon DAR HMMWVS (with all the source unbinerized files provided by the author) and decided to try and retexture them.  Everything works fine beside one little detail that had the textures "hardcoded" inside the P3D code and it works for all the models. The texture is Tan so in the woodland version the antena is also tan instead of woodland. I want to fix that. I tried opening the P3D file with a text editor to change the path to a new texture but it doesn't work. Can some one help me?

 

2M03s3M.png

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p3d are opened with objectbuilder. Download Arma 3 tools on steam to get it.

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yes but how can i then change what texture the model uses?

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tools - mass texture and material re-naming or faces - face properties (you need to have some faces selected based on the specific texture or material used)

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1 hour ago, PuFu said:

tools - mass texture and material re-naming or faces - face properties (you need to have some faces selected based on the specific texture or material used)

 

awesome! Thank you so much!

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