Sheflja 1 Posted July 23, 2017 I have some custom sounds defined in description.ext file. Is it possible to fade them out via trigger? For example, I have a custom wind sound that plays in the background but I want to fade it out (mute it) when inside the building. I tried it via trigger with fadeSound but that fades ALL the sounds (including walking, gun fire, etc.), I just want to fade a specific sound. Share this post Link to post Share on other sites
Sheflja 1 Posted July 25, 2017 Is it even possible or do I need to define background sounds in another way? Share this post Link to post Share on other sites
Sheflja 1 Posted July 25, 2017 That won't work. I have a custom wind sound defined as cfgsound, and background ambient music defined as cfgmusic. They are playing simultaneously. FadeMusic will fade both of them if I define the wind sound as cfgmusic. Share this post Link to post Share on other sites