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Terrain Bugged Map size Increased and voxel Glitches?

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Did you use terrain processor or did you modify HF re-imported into L3DT?


Apart from this problem.......

10m / px  sat mask resolution /4096px   it seems a bit poor for 40000m terrain size...

1m / px would be perfect ......

I understand that doing 40000px of sat is hard and not funny..

my sat img is 32000 divided into 4 parts by 16000 ...

I took 2 months to edit them with photoshop and gimp :-)

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