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1para{god-father}

Ground Textures to Bright

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Hi,

 

I am really having issues with my ground textures being to Bright, i am trying to get back into terrain and fix my old map but cannot get the ground textures to look nice anymore.

 

I am using the standard BIS texture, so i presume it is my config that is causing the issue, as they are just Soooo bright !

 

My Config:-

https://pastebin.com/PWeBQpbb

 

How it did look !

 

2015-12-09_13-52-59.jpg

 

looks now ......... errr sh**

20160610223052_1.jpg

 

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Bis has changed a lot on his textures when they released Apex.

They have darkened them, and changed the values in the rvmats,

now depends what is all defined in your config?

example in the config this was new:

 

//NEW SATELLITE VS DETAIL TEXTURE BLENDING SETUP

/// maximal darkening coef for blending of satellite map and detail map on terrain (default = 0.0f, no darkening = 1.0f)
terrainBlendMaxDarkenCoef = "1.0";

 

/// maximal brightening coef for blending of satellite map and detail map on terrain (default = 1.0f, no brightening = 0.0f)

terrainBlendMaxBrightenCoef = "1.0";

mapDrawingBrightnessModifier = 1.5;

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Many thanks for the reply !

 

Yep looks like they changed a lot  - I had updated all the textures with there own as they where darker , and i have darkened my Sat mask as well, and added

 

I did have a play with it as i had added :-

 

    terrainBlendMaxDarkenCoef = "0.85f";   
    terrainBlendMaxBrightenCoef = "0.15f";

 

 But was not sure which way to go to darken them down it just takes so Dam long to repack it all each time + 1 hour to just make a config change to see what it looks like in game starting to remember why I gave all this up  :(


 

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1 hour ago, 1para{god-father} said:

Many thanks for the reply !

 

Yep looks like they changed a lot  - I had updated all the textures with there own as they where darker , and i have darkened my Sat mask as well, and added

 

I did have a play with it as i had added :-

 

    terrainBlendMaxDarkenCoef = "0.85f";   
    terrainBlendMaxBrightenCoef = "0.15f";

 

 But was not sure which way to go to darken them down it just takes so Dam long to repack it all each time + 1 hour to just make a config change to see what it looks like in game starting to remember why I gave all this up  :(


 

 

 

Move your config to its own pbo, then it only takes a second to pack it!

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30 minutes ago, RoF said:

 

 

Move your config to its own pbo, then it only takes a second to pack it!

 yep thanks just doing that now , will save me a LOT of time !!!!!

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i dont suppose there is a way to revert back to the old lighting system ?  as just cannot get Ground texture to look dark green anymore  :(

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