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How to make AI deactivate naval mines that have not previously been spotted

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How would I make an AI diver deactivate a naval mine that has not been previously spotted by another AI or real player

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Hi, Welcome to Bis forums!

If you have command of that AI then have him move close or to the mine and then press the F key for corresponding number and then press 6 and scroll the list and see

if the action comes up to deactivate it, make sure you see it, as sometimes if you see it but your character commanding dont then its like the rest of the

AI under your command wont see it until your cursor has been over it, idk depends.

 

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theSuperCoolDefuserDude action ["deactivateMine", theSuperCoolDefuserDude]; //thesuperCoolDefuserDude will deactivate any mines ~2 meters away

 

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