_SCAR 139 Posted May 16, 2017 Every city in Altis / Stratis has a city sign at its entrance. I'd like to do the same in the cities of the map we're creating. There are blank models in A3, the question is: what is the best way to add a custom texture to those? Any pointers are welcome. Simply put: is there a way to customize blank signs from a terrain? I don't seem to be able to get access to hiddenSelectionsTextures for terrain objects... Thanks! Share this post Link to post Share on other sites
RoF 241 Posted May 16, 2017 Edit the A2 models, you are not allowed to mod A3 models. Which I find stupid as mission makers can via configs, but screw terrain makers i guess https://community.bistudio.com/wiki/Arma_2_Sample_Models 1 Share this post Link to post Share on other sites
_SCAR 139 Posted May 17, 2017 13 hours ago, RoF said: Edit the A2 models, you are not allowed to mod A3 models. Fortunately enough at least some of them can be modded (IMU): https://community.bistudio.com/wiki/Arma_3_Asset_Samples Obviously these are just minor ones... :) Share this post Link to post Share on other sites
Cype_Revenge 651 Posted May 18, 2017 marseille77 released in 2010 mlods for his signs 1 Share this post Link to post Share on other sites