coolfact 10 Posted April 28, 2017 I have created a piece of code (mainly a plaything) where I deny the AI vehicle to overtake unless the vehicle in front is not moving. So far so good, now I try to create a mod (first time :\ ) with the script, however the script does not execute and I do not know why. I have created the config.bin together with the main script (.sqf) and then packed it as PBO but still not work when starting game with the mod on :( any help or pointer to a complete addon noob is appreciated :) Download @VEHCON Share this post Link to post Share on other sites
swtx 42 Posted April 30, 2017 You have to initialize the SQF. Create another SQF file, name it Init.sqf inside the mission folder. copy and paste this [] execVM "MyScript.sqf" It should execute next time you play your mission. Scott Out ! Share this post Link to post Share on other sites
coolfact 10 Posted May 1, 2017 16 hours ago, swtx said: You have to initialize the SQF. Create another SQF file, name it Init.sqf inside the mission folder. copy and paste this [] execVM "MyScript.sqf" It should execute next time you play your mission. Scott Out ! Uhm I know how to make mission script, my problems lies in converting those scripts to mod/addon structure Share this post Link to post Share on other sites