zafjr 50 Posted April 28, 2017 Hello. So i wanted to make custom faces. i used m_asian_01_co.paa as the template. So i have these: manny2.paa (yes it looks horrible oh well) manny2_nohq.paa (made using Crazybump) For the RVMAT, i just copied the original (m_asian_01.rvmat) and renamed it to manny.rvmat (i dont know how to make the rvmat manually) this is the config entry: class afp_manny5: AsianHead_A3_01 { author="armaph"; displayname="Manny5"; head="AsianHead_A3"; texture="afpheads\data\manny2.paa"; material="afpheads\data\manny.rvmat"; materialWounded1="A3\Characters_F\Heads\Data\m_Asian_03_injury.rvmat"; materialWounded2="A3\Characters_F\Heads\Data\m_Asian_03_injury.rvmat"; }; My problem is, ingame it shows up like this: Its as if the edit i made only shows up as a transparent overlay on top of the original one. You can barely tell anything changed (especially noticeable in the bangs/forehead). What may be causing this and how do i fix it? Share this post Link to post Share on other sites
UK_Apollo 476 Posted April 28, 2017 Open the rvmat using Notepad and edit it manually - you'll need to change the nohq entry to use your new version. Share this post Link to post Share on other sites
zafjr 50 Posted April 28, 2017 28 minutes ago, UK_Apollo said: Open the rvmat using Notepad and edit it manually - you'll need to change the nohq entry to use your new version. Having trouble opening it: Share this post Link to post Share on other sites
zafjr 50 Posted April 28, 2017 Ahh, edited the entries where it refered to the m_asian_01_nohq and m_asian_01_co and replaced them with the one i edited. Avoided the NUL ETX SOH parts. Looks like its working now: Edited some more to reduce the shiny parts on the face, however its still really really Bright in front of the face for some reason: In the other heads it isnt this shiny/bright. Which setting is that? Share this post Link to post Share on other sites
lennard 447 Posted April 28, 2017 For the shininess you can lower the specular in the rvmat: Share this post Link to post Share on other sites
zafjr 50 Posted April 29, 2017 Thanks lennard. It WAS the rvmat settings. I dont know that program that interface is from :o but i used notepad (after unrap'ing the vanilla rvmat) to edit the ambient, diffuse, and specular values. Share this post Link to post Share on other sites