draoth 13 Posted April 23, 2017 Hello folks, I want to hide a object but using hideobject will disable the collision. So... How can i hide objects but remain collison? Draoth Share this post Link to post Share on other sites
bloodwyn1756 130 Posted April 23, 2017 You can not. Depending on what you want to achieve you could use the invisible wall object or create an object yourself without any visual LODs. That needs some modding experience of course. Note to myself: Maybe do an invisible objects pack. 1 Share this post Link to post Share on other sites
draoth 13 Posted April 23, 2017 1 minute ago, bloodwyn1756 said: You can not. Depending on what you want to achieve you could use the invisible wall object or create an object yourself without any visual LODs. That needs some modding experience of course. Note to myself: Maybe do an invisible objects pack. Thanks for the reply. Can i give this "invisible wall" physics? Make it fall? I want to create some ragdoll system and i need something to fall on the player, but it needs to be invisible ofcourse. Share this post Link to post Share on other sites
bloodwyn1756 130 Posted April 23, 2017 The invisible wall should be a static object I guess. But if you just want to force ragdoll you can use setUnconscious . I think kilzonekid once made a script what uses a can with high velocity to achieve ragdoll. Edit: http://killzonekid.com/arma-scripting-tutorials-forced-ragdoll/ Share this post Link to post Share on other sites
draoth 13 Posted April 23, 2017 2 minutes ago, bloodwyn1756 said: The invisible wall should be a static object. But if you just want to force ragdoll you can use setUnconscious . I think kilzonekid once made a script what uses a can with high velocity to achieve ragdoll. Edit: http://killzonekid.com/arma-scripting-tutorials-forced-ragdoll/ He places the object directly in the character that's pretty smart. Thanks man. 1 Share this post Link to post Share on other sites