Midnighters 152 Posted April 13, 2017 Hello, Ive been trying to disable the role selection in the arma 3 respawn menu. Using this function : BIS_fnc_showRespawnMenuDisableitem I wanted to get something to work and then customize it from there. But i cant even get the example to work: ["disable",uiNamespace getVariable "BIS_RscRespawnControlsMap_ctrlRoleList",2,"Restricted for this part of mission!"] call BIS_fnc_showRespawnMenuDisableItem; Share this post Link to post Share on other sites
__Cole01 0 Posted April 13, 2017 I'm not sure if this is what you're looking for but this is another way to handle respawns. - Create a marker named "respawn_west" (NATO), "respawn_east" (OPFOR) or "respawn_guer" (INDEPENDENT) - In your description.ext add the following code: "respawn = 3; respawndelay = 5;" Share this post Link to post Share on other sites
pierremgi 4833 Posted April 13, 2017 What about your description.ext cfgRoles ? Share this post Link to post Share on other sites
Midnighters 152 Posted April 13, 2017 Well I want the ability to select a respawn location. I believe at this point I'll just make my own. I think it's too much of a pain with workarounds. 4 hours ago, __Cole01 said: I'm not sure if this is what you're looking for but this is another way to handle respawns. - Create a marker named "respawn_west" (NATO), "respawn_east" (OPFOR) or "respawn_guer" (INDEPENDENT) - In your description.ext add the following code: "respawn = 3; respawndelay = 5;" 4 hours ago, pierremgi said: What about your description.ext cfgRoles ? cfgRoles is empty. Share this post Link to post Share on other sites
pierremgi 4833 Posted April 13, 2017 If you want some choices, you must define the cfgRoles, then apply the BI function as you tried. To select a respawn location, choose custom in editor then add all markers/respawn modules and name them respawn_west_whatYouWant... By this way, you can also respawn on player's/group unit's dynamic positions but that requires some event handlers scripts. Share this post Link to post Share on other sites
Midnighters 152 Posted April 14, 2017 6 hours ago, pierremgi said: If you want some choices, you must define the cfgRoles, then apply the BI function as you tried. To select a respawn location, choose custom in editor then add all markers/respawn modules and name them respawn_west_whatYouWant... By this way, you can also respawn on player's/group unit's dynamic positions but that requires some event handlers scripts. Alright, fair. Yeah, the only thing confusing me was the CfgRoles bullshit, otherwise ive got the rest nailed down. Share this post Link to post Share on other sites