INF_MIke64 53 Posted March 18, 2017 Mine Clearing DetCord Video Is abit Old now but its more or less the same but actions are different. Installation into Mission: Init.sqf execVM "detcord.sqf"; detcord.sqf Remove and replace with your own setup. //For test Mission Remove [car,2,80] spawn detInit; [tank,6,120] spawn detInit; //Format [vehicle, ammo,length] spawn detInit; Configure Vehicles you need: //[[Vehicle('s')],ropeattpoint,baglaunchpoint,vectors] ["LSV_01_base_F",[0,-1.7,-1],[0,-1.7,0], [[0,-0.5,-0.5],[0,0.5,-0.5]]], In Game usage: Line up your vehicle 20m short target area (there is 20m of saftyline that does not explode) Launch Rocket Check rope has been pulled out fully (too short and it will kill you). Take Cover and Detonate. Changelog: V1.0 -Inital Release GitHub Download V1.0 4 1 Share this post Link to post Share on other sites
jone_kone 158 Posted November 25, 2019 Sorry for necro, but could this be modified somehow to use a backpack and a smaller rocket somehow (and maybe a shorter detcord too). Something for infantry use only? Like this one: https://en.wikipedia.org/wiki/Anti-personnel_obstacle_breaching_system . Share this post Link to post Share on other sites
Dedmen 2705 Posted November 26, 2019 19 hours ago, jone_kone said: but could this be modified somehow to use a backpack and a smaller rocket somehow Its a mission script, so no. There is another APOBS mod being worked on, with models. By Gruppe Adler I think. Share this post Link to post Share on other sites
pierremgi 4879 Posted November 26, 2019 Thanks for the idea! Here is a little script I cooked right now! Can be adapted. Share this post Link to post Share on other sites
INF_MIke64 53 Posted November 26, 2019 1 hour ago, pierremgi said: Thanks for the idea! Here is a little script I cooked right now! Can be adapted. Looks cool I'll try it out! Share this post Link to post Share on other sites