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VerdicAysen

64 Bit vs. 32 Bit Multiplayer Maps

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I am not sure if anyone else is seeing the same issue. However I thought it would be pertinent to put this out there that if you have multiplayer missions or "templates" created from the 32-bit executable of Arma 3 that they were not loading on the new 64-bit version. It hadn't occured to me that the missions themselves might experience issues. However, rebuilding them using the 64-bit client seems to resolve the issue. If anyone can highlight more detail on why this is, or if there is an easier way to remedy the issue please feel free to elaborate here.

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I havent experienced this at all..all the missions I have were 32bit..now my server and client both are 64 and I havent seen any issues at all.

Were they just not loading or was it messing with settings?

 

 

Diesel

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