VerdicAysen 4 Posted March 17, 2017 I am not sure if anyone else is seeing the same issue. However I thought it would be pertinent to put this out there that if you have multiplayer missions or "templates" created from the 32-bit executable of Arma 3 that they were not loading on the new 64-bit version. It hadn't occured to me that the missions themselves might experience issues. However, rebuilding them using the 64-bit client seems to resolve the issue. If anyone can highlight more detail on why this is, or if there is an easier way to remedy the issue please feel free to elaborate here. Share this post Link to post Share on other sites
DieselJC 196 Posted March 29, 2017 I havent experienced this at all..all the missions I have were 32bit..now my server and client both are 64 and I havent seen any issues at all. Were they just not loading or was it messing with settings? Diesel Share this post Link to post Share on other sites
Tuskegee_99th 43 Posted March 30, 2017 The missions I've developed load in both 32bit and 64bit just fine. Share this post Link to post Share on other sites