desantnik 0 Posted November 19, 2001 Just like in the credits? Share this post Link to post Share on other sites
Door a jar 0 Posted December 11, 2001 My best advise to you is to grab the Uber turorial offered at operation flashpoint editing, along with lustypool's scripting tutorial, I don't have them in front of me right now, but what you need to do is set a trigger that activates say when the enemys' tank support is knocked out not (alive tank_1) where tank_1 is the name of the tank. Note you must have the trigger set as repeatedly. Also it must include the tank and all areas you have waypoints going to (if you set it's combatmode as "yellow" then it won't move anywhere. in the on activation field you need to remove the soldiers weapons and ammunition set their captive mode to true, and playmove the surrendering animation. all of this is located in Lustypool's scripting refrence. That should work. Good luck -Door_a_jar Share this post Link to post Share on other sites
Rob 1 Posted December 12, 2001 make a trigger and in the on activation field type unitname switchmove "fxstandsurdown" Share this post Link to post Share on other sites