andi31 10 Posted March 1, 2017 Hello I have a probleme with the offical Arma 2 sp mission Bear Rising. I have the problem that it won't trigger the end. I know there is already another thread but it has no solution. I made a short video about my problem. It shows you that I have already captured all villages and I also have destroyed the enemy base. I have captured all towns at ca. 1715 but I have time to reach it until 1830 and all until 2000. Now there are endless enemy guys spawning and new "scout this area" mission are triggering endless. Also there are two villiges that are blinking red/blue but I don't know why. They are captured, I can use them to fast travel, there are no enemies and when I'm there blinking doesn't stop. Has anyone an idea to help me. Maybe the red/blue villages are my probleme to trigger the end? Video of Problem Share this post Link to post Share on other sites
OMAC 254 Posted March 15, 2017 Are you playing on Steam? Are you using A2CO, or just A2? Share this post Link to post Share on other sites
opusfmspol 280 Posted March 17, 2017 The blinking villages would be the problem. The towns are still "under attack". There's still an enemy in proximity somewhere. Sometimes you have to search every gas station, residence, warehouse, farmhouse, henhouse, outhouse and doghouse within proximity radius to find where the last holdout is. Share this post Link to post Share on other sites
andi31 10 Posted March 20, 2017 On 15.3.2017 at 3:31 AM, OMAC said: Are you playing on Steam? Are you using A2CO, or just A2? Yes I have the Steam version with all DLCs and OA I have checked the blinking towns several times with out a single enemy nearby. Share this post Link to post Share on other sites
OMAC 254 Posted March 20, 2017 On 3/20/2017 at 8:44 AM, andi31 said: Yes I have the Steam version with all DLCs and OA I have checked the blinking towns several times with out a single enemy nearby. Have you tried the A2 and OA betas? I would stick to them, as they have massive amounts of fixes in them, including some for Warfare, I believe. Check this old ticket: https://dev.withsix.com/issues/16766 Share this post Link to post Share on other sites