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I've been learning to use the TB for a while and understand it. But I need some guidance as what to use and how to go about doing a real world place. I have looked for guides and stuff but they are all over the place. Just need pointed in the right direction. Thanks!

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35 minutes ago, paranoid_giraffe said:

I recommend giving this a read:

http://pmc.editing.wiki/doku.php?id=arma3:terrain:real-world-data-tutorial

 

I would just say make sure you change your asc height data to the standard 200000/0 location otherwise your roads will be broken and never show up

Thanks ill give it a try!

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7 minutes ago, D3F3CT3D said:

This : http://terrain.party/

for heightmaps.

Not sure how well it works for north america terrain.

 

This for satellite texture downloads.

https://greatmaps.codeplex.com/

 

Have you watched CaptCAPS youtube series? Thats where I started.

 

 

 

Thanks Ill give it a try, Im trying to get as much info on the matter as I can.

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Don't use CaptCAPS configs, they are broken. Also make sure you use Mikeros tools, I can't remember if CaptCAPS says not to use them or something! :icon_confused:  I know I wasted a lot of time watching his videos, only to get wrong info

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I use Map Puzzle, http://www.mappuzzle.se/ , for my satellite maps.  You can zoom in pretty close.  Down side is you still have to do some piecing together with GIMP or PS if you want high quality images, but it is worth it in my opinion.  

 

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