prototype1479 63 Posted February 7, 2017 What is that? for example : _e= -1 ~0.1 removeallweapons player @ go ~4 player playmove "PutDown" and PlayersArrayChecked = false [] exec "Massive.sqs" @(playersArrayChecked) _allP = ALL _allP = ALL - [player] _allP = [player] + _allP Share this post Link to post Share on other sites
Macser 776 Posted February 7, 2017 @ literally halts the script until the specified condition is met. Whereas ~ (wait) pauses for a specified time and moves onto the next line. "go" is a global variable. As is "PlayersCheckedArray". I assume PlayersCheckedArray is set true as a result of some condition in "Massive.sqs" . The script is being told to halt until that happens. Not that I'm any kind of expert in the area of scripting. Far from it. 2 Share this post Link to post Share on other sites
prototype1479 63 Posted February 8, 2017 Thank You! Spoiler You're* Share this post Link to post Share on other sites