DrSova 46 Posted January 26, 2017 Hi. I have problem with static animation. Why in O2 it looks: But in game: What the problem? Share this post Link to post Share on other sites
PuFu 4591 Posted January 26, 2017 it is in relation to where the weapon bone is in relation to the mesh - IE whereever you made that animation, your bone and your mesh are in different positions than the defaults 1 Share this post Link to post Share on other sites