ironhawx 15 Posted January 6, 2017 So basically I'm creating a hostage rescue mission, i have 4 hostages, i have a trigger that will end mission in failure if all hostages die. Only one need survive so i have the trigger set up at ({alive _x} count [unit1,unit2,unit3,unit4,unit5]) isEqualTo 0 mission ends if it returns back 0. Simple enough, however trying to set the victory trigger is where I'm having issues, basically I want the trigger to activate once all hostages THAT are a still alive have been moved to safe zone. So basically if 3 out of the 5 are alive, then all 3 of the ones alive need to moved and present in the safe zone trigger area. Any help would greatly be appreciated, I tried searching w/o success. Share this post Link to post Share on other sites
johnnyboy 3797 Posted January 6, 2017 ({alive _x} count [unit1,unit2,unit3,unit4,unit5]) > 0 and ({alive _x} count [unit1,unit2,unit3,unit4,unit5]) == ({alive _x and _x in thislist } count [unit1,unit2,unit3,unit4,unit5]) That might work. count of alive units == count of alive units in the trigger area (i.e., thislist). Might have to tweak the above to work if they are in a vehicle...I forget... Share this post Link to post Share on other sites