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dkraver

Tower guards

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Can anybody tell me what to write in the init line if i want a soldier standing in a guardtower to:

1 Dont move from where hes standing

2 Stand up and shot if he sees anything

3 On aware mode

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if u want him to li down i suggest u use a trigger and in the on activation field use unitname switchmove "LyingStillV1"

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What i want is for him to be standing all the time and dont lie down in tower when he starts to fire

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1) Are you talking about the 'falling out of the bloody tower' problem that soldiers have when they are under fire. If so this is caused by the guy taking a step forward when he gets back up again from a prone position, so eventually he steps right off the platform.

Yop can stop this by forcing him to never go prone

GuardOne SetUnitPos "UP"

2) If you do what I suggested above he will never lie down (not sure if thats what you want) but he will shoot at any bad guys that he is aware of.

3) To start someone off in aware mode type

This setbehaviour "AWARE"

So if you type:-

This SetUnitPos "UP"; This Setbehaviour "AWARE"

into the soldiers INIT field, it should solve most of your problems.

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What's the name of those flat-top towers?? Have found some towers in the editor, but not those...

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