gc8 977 Posted December 25, 2016 Hi Does anyone know how to use the eachframe handler? I tried this code: player addEventHandler ["EachFrame", { player sidechat format["Test %1",time]; }]; but it prints nothing... Share this post Link to post Share on other sites
Greenfist 1863 Posted December 25, 2016 Try using it as a mission event handler. https://community.bistudio.com/wiki/Arma_3:_Event_Handlers/addMissionEventHandler 2 Share this post Link to post Share on other sites
serena 151 Posted December 25, 2016 #define NAMETAGSHID Sfx_Handler_Nametags Fn_Sfx_EnableNametags = { if (productVersion select 2 >= 158) then { if (not isNil {NAMETAGSHID}) then { removeMissionEventHandler ["EachFrame", NAMETAGSHID]}; if (_this) then { NAMETAGSHID = addMissionEventHandler ["EachFrame", {call Fn_Sfx_DrawNametags}]} } else { if (_this) then { ["NAMETAGSHID", "onEachFrame", {call Fn_Sfx_DrawNametags}] call BIS_fnc_addStackedEventHandler } else { ["NAMETAGSHID", "onEachFrame"] call BIS_fnc_removeStackedEventHandler} } }; Fn_Sfx_DrawNametags = { private _bvd = 33.3 * (1 - (fog ^ 1.5) * 0.75) * (1 - (rain ^ 1.5) * 0.25); private _mag = ([0.5,0.5] distance2D worldToScreen positionCameraToWorld [0,3,4]) * (getResolution select 5) * 1.5; { if (alive _x and _x isEqualTo vehicle _x) then { if (not isPlayer _x and side _x isEqualTo side player) then { private _dst = 1 max ((_x distance player) / _mag); if (_dst < _bvd) then { if ([objNull, "VIEW"] checkVisibility [eyePos player, eyePos _x] > 0) then { private _tag = _x getVariable "Nametag"; if (isNil "_tag") then { _tag = ["",[1,1,1,0.5],[],0.5,0.5,0,name _x,2,0.05,"RobotoCondensed"]; _x setVariable ["Nametag", _tag]; }; _tag set [0, format ["\A3\Ui_f\data\GUI\Cfg\Ranks\%1_gs.paa", toLower rank _x]]; _tag set [6, name _x]; _tag set [2, _x modelToWorldVisual ((_x selectionPosition "pilot") vectorAdd [0,0,0.30 + 0.018 * _dst])]; _tag set [3, 1 / _dst ^ 0.3]; _tag set [4, 1 / _dst ^ 0.3]; _tag set [8, 0.05 / _dst ^ 0.25]; drawIcon3D _tag; } } } } } forEach allUnits; }; 1 Share this post Link to post Share on other sites
gc8 977 Posted December 25, 2016 thanks guys addMissionEventHandler was the way. Share this post Link to post Share on other sites