Peiper 0 Posted April 24, 2002 I have the problem, that my imported Object has some real probs, because most pieces of the mesh are not on their place . That`s my problem when I import my meshes: Share this post Link to post Share on other sites
Guest Posted April 24, 2002 Attach all parts of this tank to one object and try import again - it should help. Share this post Link to post Share on other sites
VipHeart 0 Posted April 24, 2002 Wow.. then you're better then me! He doesn't import the 3DS files I made with Milkshape Share this post Link to post Share on other sites
Peiper 0 Posted April 24, 2002 Ok, I have the whole mesh now imported, but I think its now impossible to add attributes without e.g. the turret and the maingun as an extra object?! Share this post Link to post Share on other sites
Indy 0 Posted April 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Peiper @ April 24 2002,18:30)</td></tr><tr><td id="QUOTE">Ok, I have the whole mesh now imported, but I think its now impossible to add attributes without e.g. the turret and the maingun as an extra object?!<span id='postcolor'> I have O2 but I'm waiting for my autorization code. I have a question, can o2 import *.obj files? or only 3ds files can be imported? Share this post Link to post Share on other sites
Guest Posted April 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Peiper @ April 24 2002,19:30)</td></tr><tr><td id="QUOTE">Ok, I have the whole mesh now imported, but I think its now impossible to add attributes without e.g. the turret and the maingun as an extra object?!<span id='postcolor'> For Oxygen is any unconected (by polygon) part separate object. So only singlemesh object is taken as one object... Share this post Link to post Share on other sites
Indy 0 Posted April 24, 2002 No problem I have 3ds max but I only need my code, I want to view my IVECO 55 in opf now. Sigh Share this post Link to post Share on other sites
Peiper 0 Posted April 24, 2002 1. But how can I add attributes to the mesh now? 2. How can I rotate the perspective view? 3. Can I make faces 2-sided? Share this post Link to post Share on other sites
Guest Posted April 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">1. But how can I add attributes to the mesh now?<span id='postcolor'> Uhm... what attributes? </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">2. How can I rotate the perspective view?<span id='postcolor'> Hold left Alt + RMB and drag. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">3. Can I make faces 2-sided?<span id='postcolor'> Of course. Just select face wich u want make doublesided and press F6 again. Share this post Link to post Share on other sites
Peiper 0 Posted April 24, 2002 Thnx, I need a little practise but i think I`m near to get the first object ingame. How can I creat a object with my tank mesh like the ingame tanks? Share this post Link to post Share on other sites
Peiper 0 Posted April 24, 2002 How can I group the Turret, wheels and so on? I think I need an mesh that consists of more than one objekt? Share this post Link to post Share on other sites