Airwolf 50 Posted April 30, 2002 ok, my model is in game and i have textures for it which i can now convert to paa format, the mapping in oxygen is not what im used to, in my old modeling program you would simply select what side of the face you wanted the texture on, then you would select the part of the texture from a picture viewer, o2 is completely strange to me, how does this work? is there any way i can create a texture map to go off of? Share this post Link to post Share on other sites