Drift_91 33 Posted December 5, 2016 I've made a sandbox mission where me and a buddy have access to Zeus and the rest of the players on the server have vehicles pre-placed in the editor to mess around with when we're not on to spawn them stuff. A couple of the vehicles I've placed are UAVs. A problem I'm having with the UAVs is that one of them will sit there on the airfield tarmac and fire at any enemy vehicles we spawn nearby while messing about, without even taking off. I've seen an option in the UAV terminal to set them as autonomous or not. But I can't find any way to force it off when the mission starts. Is there an init string I can enter on the UAV in the editor? Share this post Link to post Share on other sites
killzone_kid 1332 Posted December 6, 2016 have you tried https://community.bistudio.com/wiki/setAutonomous already? 1 Share this post Link to post Share on other sites
Drift_91 33 Posted January 9, 2017 On 2016-12-06 at 0:57 AM, killzone_kid said: have you tried https://community.bistudio.com/wiki/setAutonomous already? Thank you. Not sure how I missed that while searching through the list on the wiki. Works perfectly! Share this post Link to post Share on other sites