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Drift_91

Making UAVs Non-Autonomous at Mission Start?

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I've made a sandbox mission where me and a buddy have access to Zeus and the rest of the players on the server have vehicles pre-placed in the editor to mess around with when we're not on to spawn them stuff. A couple of the vehicles I've placed are UAVs. A problem I'm having with the UAVs is that one of them will sit there on the airfield tarmac and fire at any enemy vehicles we spawn nearby while messing about, without even taking off. I've seen an option in the UAV terminal to set them as autonomous or not. But I can't find any way to force it off when the mission starts. Is there an init string I can enter on the UAV in the editor?

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