theend3r 83 Posted December 5, 2016 I'm testing 120 setFog [0.95, 0.01, (getPosASL player) select 2]; run from .sqf via execVM and the change is immediate, not over 2 minutes. Edit: It's the same from the console. 120 setFog [0.95, 0.01, (getPosASL player) select 2]; -> immediate change -> try 0 setFog [0.05, 0.01, (getPosASL player) select 2]; and then 120 setFog [0.95, 0.01, (getPosASL player) select 2]; again -> works as it should It seems that fog isn't defined before the first use of setFog and once it is, it jumps immediately. I'm guessing this is due to some more advanced weather system implemented recently. Is there any better way to play with fog? Edit2: Ok, got it to work using 0 setFog [_fog select 0, _fog select 1, (getPosASL player) select 2]; 120 setFog [0.95, 0.01, (getPosASL player) select 2]; Share this post Link to post Share on other sites