colorchanger 0 Posted May 7, 2002 i wanna have different missile/bomb types loaded onto my plane. the problems comes with the proxys/models in the game. WHAT THE HELL DO I HAVE TO DO TO STOP having my model carrying MAVERICKs only? on all mounting-points there are mavericks and only i've i fire them the sidewinder turn back into sidewinders. i have only one type of ammo, all works fine? what shall i do? i have definend different mounting-proxies for the different missiles. sidewinder.01....02 Maverik_Proxy.01.....04 in the config.cpp is written: class sidewinder : AA { proxyShape="\AMX\sidewinder"; maneuvrability=4.7; airLock=true; irLock=true; laserLock=true; initTime=0.5; maxleadspeed=4000; ThrustTime=500; maxControlRange=2000; thrust=400; maxSpeed=1000; hit=200;indirectHit=100;indirectHitRange=8; model = "\AMX\sidewinder"; }; class Maverick: Hellfire // A10 AT { hit=1900;indirectHit=800;indirectHitRange=2.5; model = Maverik; minRange=200;minRangeProbab=0.30; midRange=600;midRangeProbab=0.80; maxRange=2000;maxRangeProbab=0.50; thrust=700; laserLock=false; proxyShape = Maverik_Proxy; } class sidewinder: MaverickLauncher { ammo=sidewinder; displayName="AIM9 Sidewinder"; displayNameMagazine="Sidewinder"; shortNameMagazine="AIM9"; count=4; initspeed=15; model = "\AMX\sidewinder"; canLock=2; }; class AMXMaverickLauncher: MaverickLauncher { //-- ammo=Maverick; displayName=$STR_DN_MAVERICK; displayNameMagazine=$STR_MN_MAVERICK; shortNameMagazine=$STR_SN_MAVERICK; count=2; reloadTime=0.5; sound[]={Weapons\Missile,db-50,1}; reloadSound[]={,0,1}; initSpeed=0; }; Share this post Link to post Share on other sites
kegetys 2 Posted May 8, 2002 try addin something like this to the config: class CfgNonAIVehicles { class ProxyWeapon {}; class ProxySidewinder : ProxyWeapon {model = "\AMX\sidewinder"; simulation = "maverickweapon";} }; btw. I would suggest you to OFPEC tag all you classnames to avoid problems.. Share this post Link to post Share on other sites
colorchanger 0 Posted May 8, 2002 ok added this string, and renamed all classes in the config.cpp ITAxxxx: class CfgNonAIVehicles { class ProxyWeapon {}; class ProxyITAaim9 : ProxyWeapon {model = "\ITAAMX\ITAaim9"; simulation = "maverickweapon";} class ProxyITAmaverick : ProxyWeapon {model = Maverik; simulation = "maverickweapon";} }; did not work! what exactly do i have to do to define the proxies for the weapon-mounting-points in oxygen? which names are relevant in conjunction with the config.cpp? once again my problem is: 7 defined points on the plane, 3 each on the wings (1 of that is wingtip) 1 under the planes' hull used are only the 2 outer ones on the wings. which are calles proxy:amxaim9.01 ... 04 the inner ones called ITAMaverick.01...02, and ITABOMB are unused. all weapons are stuffed on the outer ones nomatter how many missiles you load... AND in addition all missiles turn into MAVERICK-models until you fire them when they become SIDEWINDERS again. how do i have to name the proxies, how do i have to add this information to the config.cpp in order for the weapons to go into their correct positions....? thanks! colorchanger... Share this post Link to post Share on other sites
kegetys 2 Posted May 8, 2002 I think the Proxy class has to use the Proxy name, so it would be Proxyamxaim9 not ProxyITAaim9. Im not sure though, I got my proxies working on the hawk by just twiddling around with these... Share this post Link to post Share on other sites
colorchanger 0 Posted May 8, 2002 oh yeah, i had already renamed everything to itaxxxx (including all amxxxxx) i've experimented a bit and found out that this does not only happen to my sidewinder/maverick configuration but with everything you hang under there... which ever comes first in these lines: weapons[]={ ITAsidewinder,ITAMk84, KEGaden30mm}; magazines[]={ ITAsidewinder, ITAMk84, KEGaden30mm}; will be displayed on the modell. (in this case all weapons are sidewinder, if you swap ITAsidewinder and ITAMk84 you will only see Mk84s..) i'm beginning to fear that ofp simply can't display different stuff on plane.. possible? TO BIS: please help me with that problem! Share this post Link to post Share on other sites