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digitalgeo

BI Revive animations bugged after 1.66

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Hi,

The downed animations for an injured player are missing.

When a player is injured, they either stand up or do a static face down animation.

 

Before we had nice wounded animations where the player would hold their arm or face in agony.

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In fact, I also scripted that anim in one of my missions. For 2 units, at the same time (code for a units array), one of them was in static face down, the second one was correctly animated.

A remoteExec overload?

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Its not just animations, on the server I play on the AI and the other players will freeze for about ten or twenty minutes 3 or 4 times, then it will go back to normal for a while, then it will do it again. this server never did this until update 1.66 came out.

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