colonel_klink 0 Posted June 8, 2002 Remember the early days of OFP and the bouncing vehicles? Seems that I have inherited the problem in some new models. I've just created a zodiac boat and while there are problems regarding water and the boats shallow draft (which i can work around), once the boat hits land it flips, jumps and bounds high in the air. Does anybody have any idea about this? I want to release it before O2 runs out in about a week. Oh, and the leaping nad bounding also affects damaged or written off aircraft. Thanks in advance Cheers 8) Share this post Link to post Share on other sites
GFX707 0 Posted June 8, 2002 Is any of the model under the 'centre' mark in o2....? also check that the landcontact vertices are RIGHT on the centre level, I mean zoom in REALLY far Share this post Link to post Share on other sites
Jackal326 1182 Posted June 9, 2002 When I zoom in a long way, and try to reposition the vertices/polygons etc, sometimes they disappear as if I have deleted them so when I perform something like landcontact L.O.D. vertices etc, mine are very "rough" and very inaccurate. Anyways... Share this post Link to post Share on other sites