Jump to content
Sign in to follow this  
colonel_klink

Land contact

Recommended Posts

Remember the early days of OFP and the bouncing vehicles? Seems that I have inherited the problem in some new models. I've just created a zodiac boat and while there are problems regarding water and the boats shallow draft (which i can work around), once the boat hits land it flips, jumps and bounds high in the air. Does anybody have any idea about this? I want to release it before O2 runs out in about a week.

Oh, and the leaping nad bounding also affects damaged or written off aircraft.

Thanks in advance

Cheers 8)

Share this post


Link to post
Share on other sites

Is any of the model under the 'centre' mark in o2....? also check that the landcontact vertices are RIGHT on the centre level, I mean zoom in REALLY far

Share this post


Link to post
Share on other sites

When I zoom in a long way, and try to reposition the vertices/polygons etc, sometimes they disappear as if I have deleted them so when I perform something like landcontact L.O.D. vertices etc, mine are very "rough" and very inaccurate. Anyways...

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×