vonoben1944 0 Posted June 14, 2002 I got the memory LOD for a BMP translated: cerveny pozicni = probably rear lights doplnovani = refilling (probably loading point) Konec hlavne = end of barrel Konec L svetla = End of left light Konec P svetla = End of right light Konec rakety = End of rocket Kulas = ? Still dont know L svetlo = Left light P svetlo = Right light osa_poklop_commander = commander hatch axle OsaHlavne = gunbarrel axle osahlavnevelitele = main gunbarrel axle osavelitele = main axle OsaVeze = turret axle otochlaven = turning gunbarrel otochlavenvelitele = main turn gunbarrel otocvelitele = main turnpiont otocvez = turnturret Spice rakety = rocket nosecone Stopa = threadmarks Usti hlavne = gunmuzzle vyfuk konec = exhaust end vyfuk start = exhaust start zamerny = calculatuon/measuremnt (Not sure what it does) zeleny pozicni = green positionlights Thanks to Vladimir Koller for helping me with this. Share this post Link to post Share on other sites
Gen.Carnage 0 Posted June 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I got the memory LOD for a BMP translated: cerveny pozicni = probably rear lights doplnovani = refilling (probably loading point) Konec hlavne = end of barrel Konec L svetla = End of left light Konec P svetla = End of right light Konec rakety = End of rocket Kulas = ? Still dont know L svetlo = Left light P svetlo = Right light osa_poklop_commander = commander hatch axle OsaHlavne = gunbarrel axle osahlavnevelitele = main gunbarrel axle osavelitele = main axle OsaVeze = turret axle otochlaven = turning gunbarrel otochlavenvelitele = main turn gunbarrel otocvelitele = main turnpiont otocvez = turnturret Spice rakety = rocket nosecone Stopa = threadmarks Usti hlavne = gunmuzzle vyfuk konec = exhaust end vyfuk start = exhaust start zamerny = calculatuon/measuremnt (Not sure what it does) zeleny pozicni = green positionlights <span id='postcolor'> you got some things wrong: I got the memory LOD for a BMP translated: cerveny pozicni = probably rear lights doplnovani = refilling (probably loading point) Konec hlavne = end of barrel Konec L svetla = End of left light Konec P svetla = End of right light Konec rakety = End of rocket Kulas = ? Still dont know [coaxial gun muzzle] L svetlo = Left light P svetlo = Right light osa_poklop_commander = commander hatch axle OsaHlavne = gunbarrel axle osahlavnevelitele = main gunbarrel axle [axle for the commanders turretgun] osavelitele = main axle [rotation axis for comturret] OsaVeze = turret axle otochlaven = [gunbarrel geometry] otochlavenvelitele = [comturret gun geometry] ? doesnt work otocvelitele = [comturret geometry] otocvez = [turret geometry including the comturret and the gun's geomtry] Spice rakety = rocket nosecone Stopa = threadmarks Usti hlavne = gunmuzzle vyfuk konec = exhaust end vyfuk start = exhaust start zamerny = calculatuon/measuremnt (Not sure what it does) zeleny pozicni = green positionlights [poklop_commander/gunner/driver = geometry for the gunner/comm/driver hatches, model them in closed position] [osa_poklop_gunner/driver= same as for commanders hatch axis] [kolL1/kolL2/kolP1/kolP2]= driving, non bouncing wheels koloL1...koloL9 koloP1...koloP9 =bouncing wheels Share this post Link to post Share on other sites
FlipeR 0 Posted June 14, 2002 "cerveny pozicni = probably rear lights" WRONG! cerveny pozicni = RED position lights! And btw what do you mean by bouncing/non-bouncing wheels??? FlipeR Share this post Link to post Share on other sites
colonel_klink 0 Posted June 15, 2002 This is cool guys. So how about the aircraft. Got some of them figured but the flaps got me beat. Also what is the corresponding model parts names for the above, because sometimes the memory point names differ slightly from the model part names. Cheers 8) Share this post Link to post Share on other sites
Gen.Carnage 0 Posted June 15, 2002 bouncing wheels: the wheels that carry the weight, the non-driven wheels. bouncing meaning.. the wheels that move up and down when driving over a bump in the road. Share this post Link to post Share on other sites