prototype1479 63 Posted November 24, 2016 im making a mission where u have to survive take food to eat and then get out of the island . i also want a feature where u can pass food to someone. how can i detect the player then remove the action from yourself then add the action to the other guy? Share this post Link to post Share on other sites
prototype1479 63 Posted December 3, 2016 No one knows? what the heck i think it is possible Share this post Link to post Share on other sites
faguss 65 Posted December 12, 2016 You're asking not just for the nearest player but for the whole system. I recommend to script one yourself because you'll understand how it works. That said, instead of measuring distance you can attach action to the other unit and the game will measure distance and angle for you. This also solves the problem of action parameters. Example 1 Share this post Link to post Share on other sites
prototype1479 63 Posted December 15, 2016 Thanks! ill figure it out Share this post Link to post Share on other sites